Since my last post I have tweaked the idea a little. The original plan was to have a single shot duel screen thing going on but now I have decided to add cuts and close ups. This is so 6that I can use the 16.9 screen space better and also so that I can have a close up of one of my characters faces to show some real emotion rather than just action.
Because of this I have also had to change my rig as Buckid doesn't have facial controls. I still plan on using him for character 1 but the angry character 2 is going to be the Norman rig now.
Norman doesn't have the best facial control of the many rigs available online but I like the fact the he looks like he could be made of wood like Buckid, so it's in keeping with my idea. I then did this very rough little story board, which was just for my benefit so I could try and work out how the camera cuts would work.
Then, as a group, we used the TV studio on campus and recorded some LAV tests. We shared the job of acting each others animations out and directing for our own idea. Here's a quick snap of us in action.
Now it's time to block out my animation: Before I did any animating I made a very rough set in Maya using simple planes, I then very roughly blocked in characters so That I could set up my cameras. Once I had my cameras in the right places I posed my characters and then using the camera sequencer I edited the cameras together.
Here is my rough first pass. Please let me know what you think.
Because of this I have also had to change my rig as Buckid doesn't have facial controls. I still plan on using him for character 1 but the angry character 2 is going to be the Norman rig now.
Norman doesn't have the best facial control of the many rigs available online but I like the fact the he looks like he could be made of wood like Buckid, so it's in keeping with my idea. I then did this very rough little story board, which was just for my benefit so I could try and work out how the camera cuts would work.
Then, as a group, we used the TV studio on campus and recorded some LAV tests. We shared the job of acting each others animations out and directing for our own idea. Here's a quick snap of us in action.
Now it's time to block out my animation: Before I did any animating I made a very rough set in Maya using simple planes, I then very roughly blocked in characters so That I could set up my cameras. Once I had my cameras in the right places I posed my characters and then using the camera sequencer I edited the cameras together.
Here is my rough first pass. Please let me know what you think.
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